Unreal Engine 5 - Environment Design
By Ivan Yosifov, Art Director & Co - Founder @ Seven Bulls Games
This course is for you
In this class you are going to learn how to create AAA looking scene in Unreal Engine 5 from scratch. I will walk you through the process of creating this amazing scene from idea to final composition and rendering. This class is not for beginners as I will not teach the basics of Unreal Engine 5. You should be able to know how to navigate and have basic knowledge of the Unreal Engine 5 Interface. I've include the asset files in an archive attached to this class. Keep in mind that Ray and R2D2 models are with non-commercial license. You can't use those models in a commercial project, just in personal only! What you will learn in this class? How to generate ideas. The basic idea behind blocking out your scene. Learn how to use Quixel Megascans in Unreal Engine 5 Setup great lightning, atmosphere, fog and more Render a final image from Unreal Engine 5 By the end of the course, you'll be very confident. You will be able to create complete 3D environment from scratch. Check the Unreal Engine 5 Real Time Tech Demo.
Course overview - 7
How To Generate Ideas
Scene Block Out
Create the Scene