By Rob Percival's Codestars, Instructor and founder of Codestars
The Complete C++ Developer Course
Course description
Brand new update to the course (August 2021): A section on the fundamentals of data structures and ADTs, where you'll learn how to implement array-based and link-based Lists, Stacks, and Queues!
Master theory and practice using one of the world's most popular programming languages!
In this course you'll learn:
- Master the fundamentals of C++ programming
- Apply procedural and object-oriented concepts and syntax
- Develop practical skills and terminology related to software development
Requirements:
A computer and a willing attitude!
Description:
Welcome to The Complete C++ Developer Course!
Why learn C++? C++ is one of the most popular languages in the world! It's used by over 4 million developers worldwide, and in the US the average salary of a C++ developer is over $100,000 a year! Why is C++ so popular? Well, it's a general-purpose object-oriented programming language that is flexible, efficient, fast, and widely used.
Why this course?!
Practical, hands-on and aimed at beginners who are keen on mastering C++, this course is designed to get students coding in C++ as quickly as possible, while also teaching the best tips, tricks and theory behind the code. Every section (and 99% of lectures) has challenges and exercises for students to confirm their knowledge and put their newly learnt skills to the test.
Some of the most exciting projects include:
- Mad-Libs clone
- Jam of the Month club
- Tic-tac-toe
- A Bank Account class
- A Pizza class
- Dynamically created circles and rectangles
- RPG Player Character (PC) creation program! ...and lots more besides!
The course is taught by John P. Baugh, Ph.D., a professional software engineer and consultant, as well as a Professor and Chair of Computer Science / Computer Information Systems in the US. John's taught both online and in the classroom, and his experience really shows!
What are you waiting for?! This course will take you from beginner to expert in C++, so dive in today, and get coding!
Who this course is for:
- Beginner coders, new to C++ - Developers looking to upskill by adding C++ to their CV - Experienced C++ programmers who want to stay sharp! - College students and anyone studying C++
Related Skills
Course overview - 117
Section 1: Getting Started
Getting Started on Windows with Visual Studio IDE
Getting Started on macOS
How to Find Answers to Your Questions
Section 2: Fundamentals
Saying "Hello" to C++
Variables and Data Types (Part 1)
Variables and Data Types (Part 2)
Variables and Data Types (Part 3)
Comments
Arithmetic Operators
Relational Operators
Logical Operators
Symbolic Constants and Naming Conventions
User Input
Project - Average of Three
Project - MadLibs Clone
Section Wrap-Up
Section 3: Control Statements
Introduction to Control Statements
Selection Control Statements
Repetition Control Statements
Break and Continue
Random Numbers (Side Topic)
Project - Jam of the Month Club
Project - Odds and Evens
Project - Guess the Number
Section Wrap-Up
Section 4: Arrays and Vectors
Built-in Arrays
The Array Class
The Vector Class
Multi-dimensional Arrays
Project - Array Data
Project - Vector Data
Project - Parallel Arrays/Vectors
Section Wrap-Up
Section 5: Functions
Function Prototypes and Definitions
Function Return Types and Parameters
Parameter Passing: Pass-by-Value and Pass-by-Reference
Variable Scope and Lifetime
Function Overloading
The Library
Recursion
Project - Return the Product of Three Parameters
Project - Return the Sum of Built-in Array Elements
Project - Return the Sum of Array Object Elements
Project - Retrieve the Sum of Array Object Elements by Reference
Project - Tic-Tac-Toe (ADVANCED)
Section Wrap-Up
Section 6: Introduction to Classes and Objects
Basics of OOP
Encapsulation: Data Members and Member Functions
Separate Compilation
Constructors and Destructors
A Rectangle Class
A Book Class
Project - A Bank Account Class
Project - A Pizza Class
Project - A Circle Class
Section Wrap-Up
Section 7: Exceptions and Debugging
Exceptions and the Exception Hierarchy
Logic Errors
Runtime Errors and Throwing Exceptions
Rethrowing Exceptions
Custom Exceptions
Basic Testing and Debugging
Project - Throwing and Handling an out of range Exception
Project - Creating and Using Your Own Exception
Section Wrap-Up
Section 8: Pointers
Introduction to Pointers
Dynamic Memory (Part 1)
Dynamic Memory (Part 2)
Const Correctness
Project - Dynamically Create Rectangles
Project - Dynamically Create Circles
Section Wrap-Up
Section 9: File Input and Output
Sequential File Output
Sequential File Input
More File I/O
Project - Read Data and Print Statistics to File
Project - Dynamically Create Rectangles from File
Project - Shopping Item File
Section Wrap-Up
Section 10: Inheritance and Polymorphism
Inheritance (Part 1)
Inheritance (Part 2)
Polymorphism and Late Binding
Enumerated Types (Side Topic)
Project - Derived Cat Class
Project - RPG Player Character Creation
Section Wrap-Up
Section 11: Templates, the STL, and Other Skills
Templates
The STL (Part 1)
The STL (Part 2)
Smart Pointers
Friend Functions and Friend Classes
Operator Overloading
Project - Dictionary of Terms
Project - Aliens
Section Wrap-Up
Section 12 (Fundamentals of Data Structures)
Data Structures and Abstract Data Types
Arrays and Linked Chains
The ADT List (Array Lists)
The ADT List (Linked Lists)
The ADT Stack (Array Stack)
The ADT Stack (Linked Stack)
The ADT Queue (Circular Array Queue)
Project 12-01: Linked Queue
Project 12-02: List-based Stack
Section Wrap-up
Learners who have already enrolled in this course
Meet your instructor
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