By Reuben Lara, Illustrator
4 Secrets to Drawing In Perspective Like the Pros
If you're like me, you started your drawing career with only a vague understanding of how drawing in perspective works. Then, you spent then next several years avoiding the topic, hoping that one day you would wake up enlightened. Since that never happened, you keep dodging the following questions:
- Which perspective grid should I be using?
- When should I use 1, 2 and 3-point perspective?
- Where do I put the horizon line?
- What happens when objects rotate off-grid?
- How do I set up a wide vs. narrow angle drawing?
- How am I supposed to draw people on the grid?
- Why does it have to be so complicated?
- Why don't my drawings look good?
In this course, I go over 4 incredibly important pro tips you may not have understood yet that will fill in the missing pieces. With a little bit of practice, I know you'll lose any lingering fear of the perspective grid and you'll start to wield it like the pros do. The course is:
- 1 hour of instruction (4 important perspective principles)
- 40 minute demo (3 important exercises for you to do)
You'll learn how to:
- ...extract a perspective grid from a photo
- ...start using a picture plane
- ...create wide and narrow angle scenes...on purpose
- ...use random photos as the basis for any sketch
- ...start imagining a perspective grid in your mind while you're sketching
- ...use cubes to map out where to draw figures in your scene
- ...not be confused when an object rotates off-grid
- ...feel good about yourself while you're drawing
The principles in this lesson apply to any software or medium of drawing. But as a bonus, if you are a Clip Studio Paint user (which I highly recommend you become), you'll learn how to master Clip Studio's incredible perspective ruler. If you've never seen it before, you won't be disappointed (I haven't seen any other tool like it). Let's get started!
Course overview - 6
SECRET 1: The horizon line is not arbitrary
SECRET 2: Vanishing points help describe the field of view
SECRET 3: (Almost) Every scene should have a vertical vanishing point
SECRET 4: Everything on the same grid shares horizon lines and vanishing points
Now put it into practice!